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Ready at Dawn Using The Order: 1886 Engine for New Oculus Rift Title

Earlier in 2015 it was announced that Ready at Dawn, the studio behind this year’s PlayStation 4 exclusive, The Order: 1886, was working on a new project for the Oculus Rift virtual reality (VR) head-mounted display (HMD). The news was announced during Oculus VR’s own pre-E3 press conference back in June, though the developer wasn’t yet ready to reveal its project. Said title still hasn’t been properly announced, but VRFocus has learned that it will be using Ready At Dawn’s own engine.

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The toolset was also seen in The Order: 1886, dubbed RAD Engine 4.0. It’s not quite clear if the developer has updated it beyond that stage just yet but, if this means the studio can bring the kind of visual quality seen in this year’s cinematic third-person shooter – albeit with a higher framerate – then VR fans should be in for a treat. It still remains unclear exactly what this title will be but, with the developer having so far only worked on PlayStation-exclusive franchises, expect it to be along the lines of a new intellectual property (IP). Ready At Dawn also hasn’t mentioned if it might come to other HMDs such as HTC Vive and PlayStation VR.

While the title remains unrevealed, it’s possible that it could make its official introduction later on today as the Oculus Connect 2 developer conference picks up in Hollywood, California with a series of keynotes. Oculus VR itself is known to be preparing several announcements and updates for the show, which kicks off at 10:00 PT with CEO Brendan Iribe’s keynote speech. Along with Ready at Dawn, VR fans will hope to see more from other studios confirmed to be working on the Oculus Rift such as Insomniac Games with Edge of Nowhere and Gunfire Games with Chronos.

VRFocus is at Oculus Connect 2 to deliver the latest updates on all VR technology.