The consumer Oculus Rift virtual reality (VR) head-mounted display (HMD) is just 1 of 2 major releases from Oculus VR in 2016. While the anticipated kit will be launching in the first quarter of next year, the company will also follow this up with the release of its own VR input solution, Oculus Touch somewhere in the first 6 months. This new system consists of 2 handheld, position-tracked controllers that allow players to take their hands into VR. Recently, Oculus VR founder Palmer Luckey has confirmed that the kit will be sold in pairs.
Luckey stated as much to Eurogamer. “Yes, two controllers together,” he replied when asked if it would be sold as a set. “You really have to have a pair so that you feel like your hands are in the virtual space, and you really can’t do that with one.”
Oculus Touch features a number of buttons, triggers and analogue sticks and is tracked by a sensor that arrives with the Oculus Rift. Those that have tried The Toybox demo that Oculus VR has been showcasing Oculus Touch with at recent events will know that multiple sensors can be used to track the devices. “So the Rift comes with a sensor and Touch can work with only one sensor or it can work with two, three, four – it can scale up or down, either way,” Luckey clarified.
It might strike fans as an obvious move to sell the kit in pairs but, then again, Sony Computer Entertainment (SCE) only sells single units of its own motion controller, PlayStation Move. Granted that the device went on sale long before the advent of VR came about, but the company is yet to announce plans to repackage PlayStation Move in any way with the release of its PlayStation VR HMD – formerly known as Project Morpheus – when it also releases within the first half of 2016.
VRFocus will continue to follow Oculus Touch closely, reporting back with the latest updates on its progress.