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Oculus’ Mobile SDK 1.0 Arriving in November

Oculus VR’s keynote speech at its Oculus Conect 2 developer conference yesterday was surprisingly Gear VR-heavy. Not only did the mobile virtual reality (VR) head-mounted display (HMD) finally receive its consumer-ready version – which is priced very generously – but a wealth of new content was revealed for the kit. But, with the device set to arrive worldwide in November 2015, developers will soon need the full version of Oculus VR’s mobile software development kit (SDK) to create compelling software for the device. Thankfully, that SDK isn’t far out.

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Like the consumer Gear VR itself, Mobile SDK 1.0 will also be arriving at some point in November 2015. Oculus VR’s Head of Mobile Max Cohen confirmed as much during yesterday’s keynote talk. He began by detailing the 10 mobile SDKs that the company has released over the past 10 months. “For the past few months, we’ve been focused on making the mobile SDK as stable, reliable and performant as possible,” he then told the audience. “To that end, we’re releasing 1.0 in November. And this is so that you can make the great content.

Cohen didn’t specifically detail exactly what would be included in Oculus VR’s Mobile SDK 1.0.

VRFocus will continue to follow the consumer Gear VR closely, reporting back with the latest updates on the title.