Oculus Exclusive Damaged Core Set for May 2016 Release [UPDATED]

Oculus VR is currently busy forming a compelling line-up for the launch window of its Oculus Rift virtual reality (VR) head-mounted display (HMD) next year. The company has partnered with some big developers, including the likes of Insomniac Games and Sanzaru Games, to bring content to its device. Among the list is The Conduit developer, High Voltage Software. The team is tackling the VR first-person shooter (FPS) with a brand new IP named Damaged Core. This title won’t be releasing in time for the Oculus Rift launch itself, but won’t be far behind.

Damaged Core - E3 Graphic

The trailer for Damaged Core, seen below, reveals that the title is on track for a May 2016 launch. This is 2 months outside of the Oculus Rift’s current Q1 2016 window, suggesting that developers will be providing a steady stream of content for the device once it’s finally seen release. Recently, High Voltage Software designer Micah Skaritka revealed to VRFocus that Oculus VR was even looking for partners to create specific types of titles for the Oculus Rift, and that it was ‘lucky’ to be the one to attempt an FPS. The full interview with Skaritka will be arriving later on this week.

Damaged Core is a sci-fi FPS in which players are able to use the Oculus Rift’s head-tracking technology to aim. It’s one of a handful of titles that has been demonstrated on the consumer version of the Oculus Rift at a number of events since its reveal in June 2015. Oculus VR is set to provide new detailed on the device later this month at the Oculus Connect 2 developer conference in Hollywood, California. Perhaps updates on titles such as this could also be revealed there.

VRFocus will continue to follow Damaged Core and all other Oculus Rift compatible videogames closely, reporting back with the latest updates on their progress.

UPDATE: High Voltage Software has contacted VRFocus to explain that the trailer above is actually a rough draft that was never meant to be released. The information provided within it is false. VRFocus apologises for any confusion.