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Oculus Connect 2 Speaker Schedule: Friday, 25th September 2015

The final day of Oculus Connect 2, Hollywood, mixes things up a bit. Most certainly a day designed for developers attending the event, Friday, 25th September 2015, will play host to a number of workshops from the likes of Epic Games, Unity Technologies and even Oculus VR’s own John Carmack. The full line-up of sessions follows below:

9:00am

Hands on Workshop with Unreal Engine

VR Engineering | Ray Davis (Epic Games), Nick Donaldson (Epic Games), Nick Whiting (Epic Games)

Sign-up for 1:1 consultations to review your Unreal Engine projects with Oculus and Epic engineers who will be on hand to assist with performance optimization and VR design. By the end of the consultation, developers will be on a stronger footing for their journey into VR publishing, and will have established contacts with an Oculus publishing team devoted to their success. Developers interested in participating are required to bring their project, demo, or build. Sign-ups will take place onsite at the Information Desk.

Duration: 3-hours

Hands on Workshop with Unity

VR Engineering | Carl Calleweart (Unity), Mark Schoennagel (Unity), Peter Kuhn (Unity)

Sign-up for 1:1 consultations to review your projects with Oculus and Unity engineers who will be on hand to assist with performance optimization and VR design. By the end of the consultation, developers will be on a stronger footing for their journey into VR publishing, and will have established contacts with an Oculus publishing team devoted to their success. Developers interested in participating are required to bring their project, demo, or build. Sign-ups will take place onsite at the Information Desk.

Duration: 3-hours

 

10:00am

Live Coding Session with John Carmack

VR Engineering | John Carmack (Oculus)

John Carmack will demonstrate the process of developing a simple VR application using a new development environment for rapid development and open deployment on Gear VR. You’ll also learn more about media processing, remote development, deployment, and multi-user setup.

Duration: 60 min

 

11:30am

Virtual Reality is a Medium: Creating Art with Oculus Touch

Game & App Design | Lydia Choy (Oculus), Brian Sharp (Oculus)

VR is a powerful tool for creative work. Artists working in virtual worlds will no longer be bound by the limitations of physics, and will be free to create in new mediums. This is the beginning of an entirely new genre of artistic experiences. In this talk, Oculus team members will discuss actionable lessons around building rich interactions with Oculus Touch and share their thoughts on the future of professional VR applications aimed at creatives.

Duration: 60 min