As proved at last week’s Oculus Connect 2 developer conference in Hollywood, California, there are plenty of virtual reality (VR) videogames in development right now. Oculus VR itself has noted that there are ‘hundreds’ of titles on the way to both the Oculus Rift and Gear VR head-mounted displays (HMDs), with over 200,000 registered developers on its website. With such strong support from the community, the company believes that it will be able to create a ‘thriving ecosystem’ for VR in the future.
Nate Mitchell, the company’s VP of Product, said as much in a recent interview with Gamasutra. “We’re going to see a lot of indie developers in the space in general, because so many indie developers believe and they can afford to take a risk,” he said. “Generally, I expect a lot of indies to be successful, because their budgets are lower and they believe in the dream.
“If we can sell enough that developers start being successful and they can reinvest in the system, we can start the cycle and kickstart the chicken and the egg problem. I think we can make this thing into a thriving ecosystem,” Mitchell added.
Mitchell even added that he believes small-scale titles to be fairly common on Oculus Rift, as larger developers won’t yet be able to justify the money it takes to make larger videogames. He stated that if developers “can sell to 30, 40, 50 percent of this community who is so hungry for these Touch games, these Rift games.”
VRFocus will continue to follow the Oculus Rift and Gear VR closely, reporting back with the latest updates on them both.