E3 2015 was a busy time for the virtual reality (VR) industry, with a number of announcements being made that had big implications for developers. Arguably one of the most important reveals was Oculus Touch, Oculus VR’s position-tracked controllers for the Oculus Rift head-mounted display (HMD). A wide range of studios are now considering how best to adapt their titles to support this new technology. Among them is Honor Code, the indie team behind upcoming underwater VR videogame, Narcosis.
Q&A Lead Edwin Maynard said as much to VRFocus at E3 this year. “Yeah, so, to the point of having tactile feedback in VR, I think it’s something that’s kind of a game changer,” Maynard stated in an interview that will be published in full later this week. “VR is still pretty new and in its infancy, so a lot of people are able to get into the market and try new things and having the tactile feedback like the Oculus Touch really adds a layer of interaction in immersion that you don’t get with just a standard headset. So I think it will take games to the next level.
“In regard to what we’re doing with Narcosis,” he continued, “it’s definitely something that we’re thinking about, but we have to implement it in the right way so that it actually makes sense in terms of the gameplay. One of the things is the game itself right now is largely designed for using a mouse and keyboard or controller, so we’d have to think about how to best adapt it for those sorts of technologies.”
Narcosis is a first-person experience in which players must manage oxygen supplies in order to survive as they explore a ruined underwater research facility. The developer is currently hoping to launch the experience either towards the end of this year or at the beginning of next, though its yet to be confirmed where it will side on this. VRFocus will continue to follow Narcosis closely, reporting back with any further updates on the title.