Like many of those working in virtual reality (VR), indie developer Psytec Games is looking to support the vast majority of head-mounted displays (HMDs) on the horizon. Although originally revealed for the Oculus Rift, the company’s first title, Crystal Rift, has since been confirmed for the HTC Vive and has also been showcased running on the Gear VR mobile HMD. That leaves just one more major device to confirm – PlayStation VR. Now the company has revealed that the title will indeed by heading to the PlayStation 4-supported device.
Psytec Games’ Jon Hibbins confirmed as much to VRFocus at EGX 2015 last week, with a full interview and hands-on with Crystal Rift on the way. Hibbins revealed that the company was already in possession of PlayStation VR development kits, which Sony Computer Entertainment (SCE) seems to be making more readily available to developers both big and small right now. PlayStation VR itself was recently rebranded from its codename, Project Morpheus, a name that the device has carried since its initial reveal in March 2014.
Crystal Rift is a first-person dungeon crawler in which players move step-by-step on a grid-based system. The title has many elements to it, the most recently-revealed being action. Players will be given a sword to defend themselves as they explore the title’s dank environments, which can either be controlled using a standard gamepad or with either the HTC Vive or Oculus Rift’s position-tracked controllers. Players can also expect to dodge obstacles, solve puzzles and even create their own levels with the title’s extensive level editor.
PlayStation VR is set to launch in the first half of 2016. VRFocus will continue to follow both it and Crystal Rift closely, reporting back with the latest updates on them.