Unity Hosting a VR & AR Conference in 2016, Oculus, Valve and Sony Attending
Popular middleware company Unity Technologies has been making strides with its support for virtual reality (VR) technology over the past few years. The group was a keen supporter for the Oculus Rift head-mounted display (HMD) early on, and even partnered with Oculus VR itself to include free support for the device in its Unity Engine 4 last year. The company has since moved on and released Unity Engine 5, VR support for which is steadily growing with each update. Today, Unity Technologies is announcing its next big step for VR support; a new conference dedicated to the tech.
The company has revealed the Vision Virtual and Augmented Reality Summit which is to take place from 10th – 11th February 2016 at the Loews Hotel in Hollywood, California. Eagle-eyed VR fans will note that this is indeed the same venue that Oculus VR has chosen to host Oculus Connect 2 next month. As the name suggests, the summit will also cover augmented reality (AR) technology, something that Unity Technologies has closely linked itself to with devices such as Microsoft’s HoloLens and more.
The event aims to gather a long list of developers, content creators and hardware manufacturers from all corners of the entertainment industry. Attendees can expect a developer driven show that explores the new opportunities made possible with both VR and AR. Crucially for VR fans, HMD makers Oculus VR, Valve and Sony Computer Entertainment (SCE) will all be at the show along with Qualcomm Connected Experiences Inc.. Those interested in talking at the show can currently submit a proposal through an official website.
“VR and AR promise to change the way we interact with technology and entertainment,” said John Riccitiello, CEO of Unity Technologies “Vision Summit will bring the best minds together to discuss how the great potential in these technologies can be realized.”
It’s not yet clear when tickets for the event will go on sale. VRFocus will continue to follow Unity Technologies’ work with VR closely, reporting back with any further updates from it.