Earlier today Oculus VR announced a release date for and revealed the first details about the next version of its software development kit (SDK), 0.7. The update will be arriving on 20th August 2015 and will require any developers working with versions 0.5 or lower to update to 0.6 or higher. This is far from the last SDK update that fans can expect in 2015, however, as the company has also revealed its target release window for the first full version of the kit, SDK 1.0.
In the same update announcing Oculus SDK 0.7, Oculus VR confirmed that it is now targeting a November 2015 release for 1.0. That leaves September and October for the 0.8 and 0.9 releases of the kit, neither of which are yet to be fully detailed. It’s also not clear what will be included in version 1.0, though the company has stated that each new release leading up to it will only guarantee support for the previous version of the SDK.
“This allows us to more rapidly evolve the software architecture and API on the path to shipping 1.0,” the company explained. “In the case of 0.7, the runtime support will be limited to applications based on 0.6 and 0.6.0.1.”
This will of course pit the SDK’s arrival at least a few months ahead of the release of the Oculus Rift itself in Q1 2016. Pricing and a specific date for the device are yet to be announced, although many are hoping that Oculus VR will share these details next month during its Oculus Connect conference in Hollywood, California.
VRFocus will continue to follow Oculus VR’s progress closely, reporting back with any further updates on the company.