It’s less than a year now until the consumer Oculus Rift virtual reality (VR) head-mounted display (HMD) launches. The kit is set for release in Q1 2016, over three years since the company ran its historic Kickstarter campaign. Of course, as any VR enthusiast knows, the story won’t be ending there; Oculus VR will continue to iterate, bringing out new and improved versions of the Oculus Rift. In fact, according to company founder Palmer Luckey, work on the second iteration of the consumer device has already begun.
Luckey confirmed as much in an interview with Upload VR. When asked if the company had begun work on the second consumer Oculus Rift, Luckey simply replied: “Of course.”
This doesn’t come as too much of a surprise, as the designer explained that “there are components with long lead times, years even, or custom optimizations that aren’t going to fit into their roadmap for a few years. Those are the kind of things you have to start doing some work on if you want to ship a product on time.”
VR in its current state faces a number of issues concerning input and more. Oculus VR will no doubt be looking to combat these issues with future releases while also improving upon ergonomics and other factors. CEO Brendan Iribe has often talked about the goal of reducing the device itself down to resemble a pair of glasses, making them easy to put on and accessible for everyone. Meanwhile, Oculus VR has its own long-term research team, Oculus Research, that is dedicated to improving VR as a whole.
Don’t expect to hear more about the second consumer Oculus Rift for a long time. Just what kind of release cycle the company anticipates adopting remains to be seen. VRFocus will continue to follow the Oculus Rift closely, reporting back with any further updates on its progress.