Oculus ‘working as quickly as possible’ to Bring Rift to Windows 10

This week marks the launch of the latest version of Microsoft’s PC operating system (OS), Windows 10. Virtual reality (VR) fans will know that the company has some big plans for the technology on its latest platform, but at launch it’s coming up a little short. Windows 10 currently isn’t compatible with the latest version of the software development kit (SDK) for the Oculus Rift’s second development kit (DK2) and Oculus Runtime, giving developers that have already updated some troubles. Rest assured, however, that Oculus VR is working on a fix.

Windows 10

The company explained as much in a recent post on its support page. “Our software team is working as quickly as possible to complete Windows 10 compatibility with our SDK and the Oculus Runtime,” the company noted. “As Windows 10 is not officially supported at this time, we strongly suggest that Oculus Rift Development Kit 2 owners do not upgrade from previous versions of Windows until we have the officially updated SDK and Oculus Runtime available.” It’s not clear just when integration will be made available.

It’s not the smoothest of starts though this is to be expected. Back in June 2015 Microsoft itself took to the stage of Oculus VR’s pre-E3 event to announce that Windows 10’s much-touted videogame streaming through Xbox One will support the Oculus Rift. While not supporting the device natively, this will allow owners to player their Xbox One titles within a sort of virtual cinema using an Xbox One controller. Microsoft is also working with Valve’s VR systems to an extent, but details on this collaboration are yet to be revealed.

VRFocus will continue to follow Window 10’s support for Oculus Rift, reporting back with any further updates on it.