With virtual reality (VR) becoming such a popular medium to experiment with, it’s no surprise that acclaimed film director Guillermo del Toro, the man behind films like Pan’s Labyrinth, Pacific Rim and the Hell Boy franchise, has utilised VR as another medium to expand his film projects.
Speaking to Fortune.com, Guillermo del Toro talks about how the next generation of consumer will see VR develop as the technology becomes more widespread, “The attention span and the capacity to concentrate with every generation changes. We are much more ADD than our parents, and our kids are going to be much more so than us. One of the things that you do in an immersive world, if you can create a sandbox that is open enough in a VR experience like you can do in a video game, is to guide the narrative through action and through obstacles and through things that make you go a certain route. You can learn a lot from video games as you explore longer format VR.”
Del Toro has worked on numerous head-mounted displays (HMD) with his recent projects, Google Cardboard for Crimson Peak, Samsung Gear VR for The Strain and Oculus Rift for Pacific Rim: Jaeger Pilot, “We had a very good experience with VR with Pacific Rim with the Oculus Rift and we did another one for The Strain and one more for Crimson Peak. VR gives you the chance to create that immersive brief narrative in which you can participate in that world,” said del Toro
“The thing I like the most about VR, honestly, is looking around. It’s almost like in video games, where you have this huge open world sandbox that you can actually stay in one place and loiter…just waiting for something to happen, or nothing to happen. That’s one of the reasons why Shadow of the Colossus remains one of my favourite video games of all time. It’s also a little bit like in the Haunted Mansion at Disneyland. The thing that I love the most [about that attraction] is waiting in the gallery in-between elevators when I’m alone with the portraits. That’s really creepy.”
With a director like Guillermo del Toro expressing his enthusiasm for VR, the possibility of future projects being made or partly developed for VR may increase the appeal for other directors to follow suit.
VRFocus will be reporting the latest announcements concerning VR as they happen.