Videogame developers working with virtual reality (VR) technology have been able to get their hands on development kits for the Oculus Rift head-mounted display (HMD) for almost three years now. The Project Morpheus HMD for PlayStation 4 is just over a year old and Valve’s HTC Vive only recently started to ship to studios, while a total of 118,930 second development kits (DK2s) for the Oculus Rift have been sold. It’s no surprise, then, to learn that Oculus VR it currently dominating when it comes to VR development popularity.
A survey carried about by the 2015 Game Developers Conference (GDC) in Europe recently discovered as much. The survey quizzed European studios at events and online, finding that a total of 73 percent of teams weren’t working in VR at all. However, 22 percent of developers were working on VR videogames that would be released on the Oculus Rift. For comparison, 7 percent were said to be working on titles for Samsung and Oculus VR’s mobile HMD, Gear VR, while 6 percent were working on Project Morpheus and just 3 percent on HTC Vive.
Again, these results are hardly surprising given that the HTC Vive is currently only shipping to select developers that applied for a free edition of the kit. That said, there’s certainly a large amount of interest in working with Valve’s device; 52 percent of studios said they are excited to work with Oculus VR while a further 38 percent also noted they wanted to work with SteamVR, the platform that supports the HTC Vive. 30 percent also said they had no interest in working with VR at all.
GDC Europe itself is set to take place just ahead of Gamescom from 3rd – 4th August 2015 in Cologne, Germany. VRFocus will continue to follow VR’s progress at the show and beyond, reporting back with the latest updates.