FlyInside FSX the virtual reality (VR) plugin which allows Oculus Rift DK2 support for Microsoft’s Flight Simulator X, has already hit its Kickstarter goal. VRFocus reported on Daniel Church launching his campaign for KickStarter funding on Tue 30th June, and within 6 days he has achieved his $13,500 goal.
The Kickstarter campaign has raised $14,200 in total so far from 224 backers, with 23 days still left to go. Now with the main goal achieved Church has updated his Kickstarter page requesting ideas for stretch goals that backers would like to see implimented. Whether it’s Prepar3D support, Leap Motion integration, FSX-DX10 support, he is open to ideas from the community.
One of the main features Church has put into FlyInside FSX is asynchronous timewarp, which helps keep performance smooth. He says, “Oculus invented technology called Timewarp. If you look to the left, but the last picture the Rift has is not quite in the right place, it will stretch and FlyInside move the image to match. Even if the software falls behind, the illusion is maintained and the virtual world feels real! I’ve also implemented asynchronous timewarp as a core feature of FlyInside. If FSX stutters a little bit, or it misses a frame, picks up the slack. It uses timewarp in a parallel manner, sometimes multiple times in a row, to fill in the gaps while FSX is busy. You can turn up your graphical settings, and even while FSX is stuck loading a new chunk of landscape or buildings, FlyInside will keep your view smooth and immersive.”
VRFocus will be reporting on the progress of FlyInside FSX and its stretch goals as they are revealed.