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Crytek Predicts “4 Years for Mass Adoption” of VR

With virtual reality (VR) soon to hit the mass market with head-mounted displays (HMD) from Oculus VR, Sony Computer Entertainment (SCE) and HTC to name a few, predictions will invariably sprout up as to how the technology will fair against traditional mediums, and how long it might take to become truly popular. For Crytek, the company behind the CryEngine, 4 years is the predicted time frame.

David Bowman, who serves as director of production at Crytek told Blasting News, “Billions of people have cellphones. How fast did that happen? A decade. For virtual reality I’m predicting 4 years. I think we’re going to see mass acceptance for VR.” Bowman goes on to state,  “Consumer technology is ready. This is consumer companies going ‘yes, we’re going to make this happen, The visual display is finally there, the cost of producing that much power and that visual display has come down to the high end of consumer acceptability. That will drive success stories, which will drive profits, which will drive reinvestment, that means lower costs.”

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Bowman also talks about Robinson: The Journey, saying, “We’re spending the energy and resources with the brilliant people that work at Crytek really focussed on making sure this is a smooth experience you can share with your non technical friends.” Robinson: The Journey is about a young boy that crash lands on an uncharted and mysterious planet, which VRFocus has reported on previously.

VRFocus will be reporting on any more announcements from Crytek and Robinson: The Journey.