Earlier in the year Oculus VR launched a high profile virtual reality (VR) development jam for its Gear VR head-mounted display (HMD). The company offered over $1,000,000 USD in cash prizes, seeking the best content for its device. Among the list of developers that entered the competition was Darknet creator E McNeill. His submission was Tactera, a tabletop real-time strategy (RTS) experience with a neon art style. Sadly, the title didn’t make the list of winners, which were announced earlier this month, but work on Tactera continues, with multiplayer now in the mix.
McNeill himself confirmed as much to VRFocus in an interview that will be published in full later this week. “Tactera definitely, I think, lends itself to multiplayer,” McNeill said. “So for a full version I think that’s going to be one of the critical features. I’ve never done multiplayer before. It can be very difficult, especially for something with a small install base where it’s not sure if other people are going to be online. That’s going to pose some serious challenges. But, in a lot of other ways, Tactera is perfect for multiplayer. It’s an RTS where there’s delays in just the right spots so you can sort of sync up the games in a way that should be pretty seamless.
“And it would be great, I think, to see the other player in the game even it’s just a sort of puppeteer head of looking around and like seeing where they’re looking on the board. Seeing your opponent looking across the way from you. I think as soon as I put in a feature like that people will use it to try to troll the other player by like walking into their view or something like that. So I’d have to police that as well. But I think there’s a lot of promise there and it’s something I look forward to exploring,” the developer concluded.
A full release date for Tactera is yet to be revealed. VRFocus will continue to follow the title closely, reporting back with the latest updates on it.