Virtual Reality to be used in Future of Urban Planning

The rollercoaster that is virtual reality (VR) doesn’t look like it’s slowing down anytime soon as more and more industries embrace the technology to help develop future projects and spearhead advancements within their respective fields. One such industry looking at VR is urban planning.

European cities are leveraging their data sources in order to address high-priority objectives: to reduce traffic congestion, improve energy efficiency, engage citizens, and present government as accessible and accountable. However, the approach today is typically project-based. More integration across organisational silos will be needed to achieve their longer-term goals such as economic growth and development of an indigenous tech sector.


New analysis from Frost & Sullivan, “Real-Time Cities Survey”, finds that municipalities aim to do much more than simply make existing information and transactions accessible online. They are embracing open innovation and experimenting with advanced applications such as 3D mapping and VR to reduce the cost of urban planning functions.

The survey asked leading real-time cities about their data-centric strategies and initiatives. The survey received 27 responses back.

Principal analyst for Information & Communication Technologies Europe, Sheridan Nye states, “Public sector information (PSI) is being published on open portals and used internally to improve the efficiency of public sector services,” adding “Cities are also collaborating with academic partners and ICT vendors to build governance best practice into data transactions. This is the necessary foundation for commercialisation of data-enabled services in the near future.”

So what does that mean for the VR community, well a much greater reach for VR technology for one. Virtual reality maybe being pioneered by the games industry but it won’t be the sole beneficiary of the new technology.

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