Cross-play between various platforms has become a key part of videogame experiences over the past few years. Whether fans are transferring save data from PlayStation 4 to PlayStation Vita or using tablets to play against friends on PC, the feature has come to be expected in a number of titles. With a wide range of head-mounted displays (HMDs) on the way, virtual reality (VR) should be no exception to this rule. In fact, one of the first cross-play VR titles is on the way in the form of StarPort from indie studio Otherworld Interactive.
As the team’s Michael Murdock explained to VRFocus in an interview that will be published later this week, StarPort is aiming to support cross-play between three HMDs. “So it exists on the Gear VR first,” Murdock explained. “We’re also looking for Oculus DK2/CV1 compatibility and Google Cardboard as well. So we intentionally designed all the art and graphics to scale. On the desktop we’ll add better lighting and better shaders. On the mobile side it will be more of a simple experience but the gameplay is consistent. So you can be on a mobile phone playing with somebody on DK2 or CV1.”
Fans may recall seeing StarPort in Oculus VR’s recent Mobile Jam. The social title currently allows two HMD users to meet up online and either compete or collaborate in a number of experiences such as a block building minigame. The piece is seen by its developer as a sort of virtual hangout spot, with player’s avatars appearing on the opposite side of the space. While in-game, users could choose to use services such as Skype to talk to each other from across the globe if they are not already in the same space.
VRFocus played StarPort at E3 and found promise in its concept. It’s not yet clear when the full title will be launching. VRFocus will continue to follow the title closely, reporting back with the latest updates on its progress.