Microsoft might not have its own virtual reality (VR) head-mounted display (HMD) for its Xbox One console, but it’s closely aligning itself with the technology all the same. Last week saw the company announce a partnership with Oculus VR that will allow Xbox One and Windows 10 PC owners to stream their titles to the Oculus Rift head-mounted display (HMD). More recently it’s also been revealed that Valve will also be bringing its SteamVR system to the console. Xbox VR is alive and well, then, but this isn’t a concern for Sony Computer Entertainment (SCE) and its Project Morpheus HMD for PlayStation 4.
SCE’s Head of Worldwide Studios Shuhei Yoshida recently said as much in an interview with Engadget. “Not at all,” he replied when asked if Microsoft’s VR deals worried the company. “I was slightly concerned before because Microsoft was not working on VR publicly; they might say, “Oh VR is not a ‘now’ thing.” But, now they are in it. So I’m so happy that every company is working for the advancement of VR. And it’s just natural because they provide an OS for PC. So HTC, Valve and Oculus have to work very closely with Microsoft to have the tight integration because every mistake counts. So we can do it internally because PS4 is our own OS.”
The extent of Microsoft’s deal with Valve VR is yet to be revealed, though it could end up being similar to the virtual cinema streaming that will be offered with the Oculus Rift. Meanwhile, Project Morpheus is the PlayStation 4’s very own dedicated VR kit, boasting a 1080p OLED display with a 120 Hz refresh rate. The device is even capable of ‘reprojecting’ some videogames to run at 120 fps. SCE has already confirmed that the kit will be launching in the first half of 2016, though a more specific release date and price are yet to be announced.
VRFocus will continue to follow both SCE and Microsoft’s work in VR closely, reporting back with the latest updates on the kit.