Slightly Mad Studios launched the long-awaited Project CARS back in May of this year and have since sold through 1 million copies of the videogame. Though having already announced a sequel the developer isn’t yet finished with the original release, promising that a forthcoming update will significantly renovate the virtual reality (VR) compatibility for the title, amongst many other improvements.
Project CARS is a realistic racing simulation title currently available for Xbox One, PlayStation 4 and PC. The latter edition of the videogame launched with VR support as standard (with Project Morpheus support promised to arrive alongside the head-mounted display’s (HMD) launch next year) and was warmly received. News that Slightly Mad Studios plan on pushing this aspect of the videogame further is only likely to endear the VR community.
Though the latest update is noted as being ‘a few weeks’ away from launch, Slightly Mad Studios were keen to let the community know what they’ve been working on. Alongside some minor framerate improvements, this latest update will add Oculus 0.6.0.0 SDK support, enable positional tracking in non-helmet player camera views, implement initial menus and HUD support, auto reset player view position at the start of a race and disable all non-VR-friendly scripted pre-race camera sequences.
VRFocus noted that the poor menu support and scripted pre-race sequences were two areas where the title performed the weakest in VR in our Project CARS review, so it’s obviously good to see Slightly Mad Studios taking note. The final details of this update are yet to be confirmed given the time between this initial discussion and going live, but VRFocus will of course keep you updated with all the latest details on Project CARS.