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Microsoft to Talk HoloLens and OSVR and More Appearing at Unite Europe

With the release of its latest engine, Unity 5, Unity Technologies is making a big push to become the definitive toolset for virtual reality (VR) development. The company has closely aligned itself with Oculus Rift head-mounted display (HMD) creator Oculus VR over the course of the past year, offering free support for the device for any developer working with its tools and even offering $50 USD asset store vouchers for those participating in the recent Mobile VR Jam. VR will also play an important part in the company’s upcoming event, Unite Europe.

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Unite Europe will take place from 24th – 25th June 2015 in Amsterdam, Netherlands. A wide range of topics will be covered during the two-day event, though the 25th in particular will feature a number of VR sessions. These include ‘VR Game design advice and optimization best practices’ with the company’s Carl Calleweart, ‘Future proven VR Games: How to start now and benefit tomorrow with OSVR’ with Razer’s Andre Ruff, and, intriguingly, ‘Windows 10 for Game Developers ( Universal Windows Platform & Games for Any Device)’ with Microsoft’s Andrey Ivashentsev. The latter will also look at upcoming mixed reality (MR) HMD, HoloLens.

Elsewhere, Brenden Gibbons will give a talk on ‘Dyskinetic: How to make a live action virtual reality film’, Kanako’s Jesper Taxbøl will touch upon ‘Using stereo video for VR in Unity’, and freelancer John Gaudiosi will discuss ‘Virtual Reality – new avenues for creativity’. Augmented reality (AR) will play a role at the event too, as Meta’s Soren Harner talks ‘How augmented reality will save your life, relationships, and the planet’ The first day won’t miss out on all the VR action, however, as Paul Hannah of Airbus talks ‘HeliSkape – Using Unity to build a VR helicopter simulator’ and the same Windows 10 talk is hosted, again by Andrey Ivashentsev.

There’s plenty for VR developers to follow up on at the event, then. VRFocus will continue to follow any and all VR related updates.