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Metro Warp Tasks Players with Protecting Commuters in VR

Puzzle-based videogames represent a new range of opportunities for virtual reality (VR) technology. The stereoscopic 3D and head-tracking provided by head-mounted displays (HMDs) such as the Oculus Rift allows developers to test some intriguing new mechanics. Metro Warp isn’t a title that depends on VR, but uses it to enhance its mind-bending challenges. This new title from indie developer Connor Janowiak has recently launched a Steam Greenlight campaign, seeking enough positive votes to be approved for sale on Valve’s digital store come full release.

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Metro Warp is a 3D puzzle experience in which players must safely guide commuters to work as they busy themselves in handheld electronic devices. These commuters have had a ‘voluntary brain chip’ installed that only allows them to make left turns. Players will need to place signs in order to make sure they avoid hazards such as service ducts and even walking into each other. Levels play out on twist paths that have their own local gravity fields, allowing workers to walk up walls and along ceilings.

The title is set to arrive in July 2015 with full support for the Oculus Rift and some 50 levels to complete. “The whole game has been designed from the ground up to be VR compatible,” Janowiak explains on the Greenlight page. “Use a mouse, keyboard or controller with the headset for the most comfortable experience.” It’s not yet clear if Metro Warp could come to other VR HMDs such as the HTC Vive or possibly even be ported to Sony Computer Entertainment’s PlayStation 4 with support for the Project Morpheus kit.

VRFocus will continue to follow Metro Warp closely, reporting back with the latest updates on its progress.