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Insomniac Tested Sunset Overdrive in VR

One of the many developers to surprise virtual reality (VR) fans at Oculus VR’s pre-E3 press conference last week was Insomniac Games, the studio behind the likes of the Ratchet & Clank and Resistance franchises. The team revealed a new VR videogame in the form of Edge of Nowhere, a third-person action-horror title for the Oculus Rift head-mounted display (HMD). The developer recently revealed to VRFocus that it has in fact been working with the technology for a while, and even managed to get last year’s Xbox One exclusive, Sunset Overdrive, working in VR.

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Insomniac Games’ Brian Allgeier revealed as much in an interview that will be published in full later on today. “It’s funny,” he said, “when we first started testing out our engine in VR we actually got Sunset Overdrive working, so we kind of played around, running through the environments. And it was running at a slower frame rate, but it was still pretty amazing. And we found that the straight rail segments ran pretty well but any time you start turning corners or circle strafing there are a lot of discomfort factors. Of course the slower framerate probably didn’t help as well.

Allgeier continued, talking about the possibility of seeing other famous Insomniac IP in VR. “But, I don’t know. Right now we’re excited about working on new projects, new IP. Edge of Nowhere was a fun thing to do. For us it’s something we excited about. You have to build these games from the ground up and work specifically for VR in terms of making the comfort factor work. So that’s part of the challenges of taking any existing genre and game and making it work for VR. You really have to design the other way around,” he said.

No doubt many of Insomniac Games’ fans would like to see the likes of a Ratchet & Clank in VR, but Allgeier’s comments will ring true to just about any of the tech’s enthusiasts and developers. Check back with VRFocus later in the day for the full interview with Allgeier.