Last week it was revealed that indie developer KO-OP was working on one of the very first titles for the Project Morpheus virtual reality (VR) head-mounted display (HMD) for PlayStation 4 in GNOG. The team announced that its title had originally started out as a 2D platform-based videogame before evolving into a VR project with the help of Sony Computer Entertainment (SCE). As it turns out, the PlayStation 4 isn’t the only platform that GNOG is coming to; the developer is also preparing both PC and iOS versions of the title.
GNOG‘s official website reveals that, while the title is launching on PlayStation 4 in 2016, it will also be coming to both Steam and iOS ‘later’. No VR support has been mentioned for either version but, with Project Morpheus already a lock on the first edition, it could be that Oculus Rift or HTC Vive integration is included in the PC version at the very least if not mobile-based HMDs for iOS as well. That said, the title is also playable in 2D, so VR support isn’t a necessity for these versions. Those interested in the title can also sign up to a newsletter on this page to stay up-to-date with it.
In GNOG players will be presented with various monster heads that, when flipped over, reveal a miniature world dwelling within. Players will then solve puzzles within these worlds using Project Morpheus, though it’s not yet clear just how they will do this. The title is being developed under the ‘Double Fine Presents’ label, meaning that it is being made with the help of the Costume Quest and Broken Age developer.
Project Morpheus itself is set to see a big focus at E3 2015 next week. VRFocus will continue to follow the HMD closely, reporting back with the latest updates on it.