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FOVE Reveals Kickstarter Stretch Goal for Eye-Tracking Minigame

There’s still 24 days left to go until the closure of the Kickstarter crowd-funding campaign for the FOVE virtual reality (VR) head-mounted display (HMD) on 4th July 2015. The device, which fully integrates eye-tracking technology as a means of input, has nearly doubled its original $250,000 USD goal, sitting at $429,176 at the time of writing. Until now, the company behind the campaign has revealed hadn’t revealed any stretch goals for the device, potentially adding new features and bonuses. That’s changed this week.

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The FOVE Kickstarter campaign now has a $500,000 stretch goal. Should this goal be met then the developers will turn one of its software demos for the device into a full minigame. It’s up to backers in terms of which demo will get this treatment; FOVE is asking people to leave comments on the campaign to them know which to work on. Choices include an RPG experience and a Cyclops-based minigame. Whichever title is selected will also have its source code released as part of the upcoming software development kit (SDK) for device.

“We have so much more we’re excited to share with you, including even more upcoming stretch goals that we know you’ll be excited for,” the FOVE team wrote in a Kickstarter update. “Stay tuned.”

Those interested in FOVE can currently pledge $375 to secure one of the first dev kits, which is scheduled to arrive in May 2016. This is a limited tier with just 65 slots left, the price increasing to $399 once they’re gone. Backer rewards continue up to $7,500, where fans can get the chance to visit FOVE headquarters in Tokyo, Japan. Recently, the FOVE team revealed that it has ‘ideas’ for integrating body-tracking into the HMD, and would even like to work with the Lighthouse system seen in Valve’s SteamVR.

VRFocus will continue to follow FOVE closely, reporting back with any further updates