Virtual reality (VR) integration was shown across a wide range of genres at Oculus VR’s pre-E3 event today. Developers such as Insomniac Games and Sanzaru Games announced titles that include action, sports and more. Most of these titles appear to be traditional videogames that a customer would pay an upfront price for and then enjoy. What hasn’t really been explored in VR yet is free-to-play videogames. Carbon Games will be looking into this area with a title that’s already well-known in the free-to-play market, AirMech.
Speaking at today’s event Oculus VR’s Head of World Wide Studios, Jason Rubin, revealed that Carbon Games would be adapting its title, which first launched back in 2012, to the Oculus Rift head-mounted display (HMD) as AirMechVR. Few details were revealed, although many will already be familiar with AirMech as an action-real time strategy (RTS) title in which players can either compete or cooperate with others. The developers themselves described it as a ‘DOTA-style’ experience in which players command transforming mechs.
Intriguingly, the title has already launched on both PlayStation 4 and Xbox One and is published by none other than Ubisoft, which confirmed that it was working in VR a few weeks ago. Does this title faull under its banner of VR work, or does it apply to other titles too? Also, could the PlayStation 4 version of the experience end up support the Project Morpheus HMD? Of course, we already know that Xbox One owners will be able to stream the title into the Oculus Rift if they have the Windows 10 operating system (OS).
VRFocus will continue to follow AirMechVR closely, reporting back with the latest updates on the device.