Epic Games confirmed last week that the latest update to the popular Unreal Engine development suite, 4.8, would feature integrated support for the SteamVR platform. That latest edition of the engine is available to download now and is free to use under the new terms established by Epic Games back in March.
At the Game Developers Conference (GDC) earlier this year Epic Games were keen to emphasise their intended support of virtual reality (VR), making it clear that they were aiming to be a key player in the field. Today the official Unreal Engine website has been updated to highlight that support with an image of the HTC Vive head-mounted display (HMD) and the tag line ‘works with Steam VR’.
The website also promotes the importance of engine fidelity for VR, stating: “To create immersive experiences that are believable to the human mind, VR requires scenes to be complex scenes rendered at very high framerates. There are no shortcuts. Because it was designed for demanding applications such as AAA games and photoreal visualization, at its core Unreal Engine 4 meets these requirements and provides a solid foundation to build upon.”
The latest update for Unreal Engine 4 comes at a poignant time for the VR industry, ahead of next month’s Electronic Entertainment Expo (E3) and following the announcement earlier today that the long-awaited consumer version of the Oculus Rift would launch early in 2016. VRFocus will keep you updated with all the latest details on Unreal Engine’s VR compatibility and other related news from Epic Games.