Back in February 2015 VRFocus reported on the launch of a new competition from UK-based non-profit trade association TIGA. The challenge offered a handful of indie videogame developers, including those working with virtual reality (VR), a spot at an upcoming exhibition. Named Game On 2.0, the contest sought six entries that would go on to feature at the exhibition, curated by arts and learning organisation the Barbican, at the Centre for Life in Newscastle. Today, those winners have been revealed.
The big VR winner is Radial-G, Tammeka Games’ sci-fi racing experience. The title was crowned as the best game for the Oculus Rift head-mounted display (HMD), thus will feature at Game On 2.0, beginning this May and following through to November 2015. Another VR-compatible title recognised in the ‘Best Education Games’ category is Glitchspace, the first-person puzzle-based experience from Space Budgie.
“Radial-G: Racing Revolved for Oculus is a fast, bright, immersive and energetic experience,” Rebellion CTO and contest judge Chris Kinglsey said of Radial-G‘s success. As for Glitchspace, Leader of the BA (Hons) Games Art and Design course at Norwich University, Marie-Claire Isaaman said: “Glitchspace is an extremely innovative game integrating the pleasure of play with valuable knowledge acquisition in the field of computing. Visitors will find it truly engaging and younger audiences will find the challenges exciting and unique.”
Other winners include Bossa Studios’ Twelve A Dozen as the other ‘Best Education Games’ title, Inkle Studios’ 80 Days for ‘Best Mobile Game, Honey Tribe Studios’ BFF or Die for ‘Best Multiplayer Game’ and State of Play’s Lumino City for ‘Best PC Game’.
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