Epic’s UE4 Showdown Demo Shown on Project Morpheus at 120Hz

One of the most visually impressive virtual reality (VR) experiences to be revealed in the past year is Showdown, the tech demo from Epic Games running on its Unreal Engine 4 toolset. Though non-interactive, the action sequence portrayed in the short demo has been highly praised from those that have sampled it, as it was one of the first titles to be shown on the Crescent Bay prototype of the Oculus Rift head-mounted display (HMD). But that’s not the only device Showdown is running on; Epic Games has confirmed that the tech demo is now running on the PlayStation 4’s Project Morpheus.


The developer’s J.J. Hoesing confirmed as much today at the 2015 Silicon Valley Virtual Reality (SVVR) Conference and Expo in San Jose, California, USA. Speaking in a session titled ‘Staying on Top of VR Innovation With Unreal Engine 4’, Hoesing confirmed that Epic Games had successfully brought Showdown to PlayStation 4 with support for Project Morpheus. Not only that, but the demo is reprojecting into the HMD in 120Hz, taking full advantage of the refresh rate that was revealed for the new prototype of for Project Morpheus at the 2015 Game Developers Conference (GDC) in March.

The new Project Morpheus has also switched to a 1080p OLED display. Sony Computer Entertainment (SCE) is set to talk about the device in greater detail at this year’s E3 from 16th – 18th June. VR fans can expect more news on the hardware itself along with details on full VR videogames coming to the HMD. As for Epic Games, the company continues to add VR compatibility to its Unreal Engine 4, making it a popular choice among developers. Along with Oculus Rift and Project Morpheus support, the toolset recently added integration with the HTC Vive.

VRFocus will continue to follow Project Morpheus and Epic Games’ work in VR closely, reporting back with the latest updates on them.