Fans of the six degrees of freedom shooter genre have had a good year so far. Not only has the return of the Descent series recently been crowd-funded in Descent: Underground, but Sigtrap Games has also revealed its own take on the genre with Sublevel Zero. Both titles are set to support the virtual reality (VR) head-mounted display (HMD) upon release, though only the latter has confirmed Oculus Rift support. But what about other HMDs? In Sigtrap Games’ case, there’s certainly interest in bringing Sublevel Zero to other devices in the future.
Studio co-founder and lead programmer Luke Thompson confirmed as much to VRFocus in an interview that will be published in full later on in the week. When asked if the studio would consider versions of Sublevel Zero for both the Project Morpheus HMD for PlayStation 4 from Sony Computer Entertainment (SCE) and HTC and Valve’s Vive HMD for PC, Thompson stated: “Yes we would.” The developer also added that it nothing to confirm at this time.
Sublevel Zero takes inspiration from the Descent series as well as the likes Forsaken. The title features procedurally generated environments with a permadeath feature, meaning players will start over in entirely new environments every time that they die. Players are tasked with collecting loot and using it to craft ancient technology that will aid them as they fight in zero gravity environments in a reality that is falling apart.
The title is set to be published by Mastertronic and will be releasing in summer 2015, though a more specific release date is yet to be confirmed. VRFocus will continue to follow Sublevel Zero closely, reporting back with any further updates on its progress. Check back later in the week to watch the full interview with Thompson.