The space simulation videogame genre is a popular choice for virtual reality (VR) experiences. Allowing a player to command their own spacecraft in titles such as EVE: Valkyrie and Elite: Dangerous not only delivers on a fantasy that many have had but also eliminates some of the restrictions facing current VR technology. Stellar from indie team Dog Eat Dog Games may not aim for that same cockpit-based experience, but does present some unique opportunities for VR with its third-person combat. The title has this week launched a Kickstarter crowd-funding campaign.
Stellar is a roguelike space combat experience that takes place in procedurally-generated environments. Players are tasked with gaining control of a given area by defeating enemy alien civilizations. However, instead of sticking to 3D combat, Stellar uniquely allows players to switch between 3D and 2D modes, with the latter resembling a kind of modern day Asteroids. At any time players can lock themselves and enemies into this setting, allowing for a completely different style of play. It is also possible to salvage enemy parts to upgrade the player’s ship and skills.
Stellar is looking to raise $10,000 USD by 6th May 2015 in order to bring the title to PC. This is for a non-VR version; support for the Oculus Rift head-mounted display (HMD) and the Gear VR smartphone-based HMD will be included if the Kickstarter campaign reaches $40,000. Ports to the PlayStation 4 and Xbox One are also possible should the campaign reach $30,000. Support for the Project Morpheus HMD in the former version is yet to be announced. Those interested can currently pledge $15 to secure access to the title’s Beta, which will begin in May 2015. A full release is expected to arrive in early 2016.
VRFocus will continue to follow Stellar‘s progress, reporting back with any further updates on the title.