Multiplayer is an interesting and challenging space for virtual reality (VR) right now. Allowing players to run free in a first-person shooter (FPS), for example, essentially means granting them their own avatar that can replicate any movements that are positionally tracked. There are plenty of issues such as these to work around, then. Fortunately, developers aren’t shying away from the challenge. This week sees the reveal of Impeller Studios, a new developer that is dedicating itself to developing ‘hardcore’ multiplayer titles that will support VR.
As reported by Gamasutra, Impeller Studios is formed of former AAA developers such as David Wessman, Jack Mamais and Coray Seifert. Collectively, the team has worked on titles such as X-Wing, Far Cry, Crysis, Mechwarrior 2 and more. The new studio will be committed to making both VR and non-VR videogames using Stingray, a new cross-platform development engine that was announced at last month’s Game Developers Conference (GDC). It will operate virtually, allowing it to have a global reach without the cost of facilities and more.
Impeller Studios is yet to reveal its first project, nor what head-mounted display (HMD) it could be coming to. A high-profile multiplayer VR title was recently revealed in the form of World War Toons from Reload Studios, which recently received its very first trailer. Along with CCP Games claiming that it intends to make the best multiplayer VR experience possible with its upcoming EVE: Valkyrie for Oculus Rift and the Project Morpheus, VR has plenty of interesting online propositions in the works.
VRFocus will continue to follow each and every VR-realted project, reporting back with the latest on them.