Last month VRFocus reported on the launch of a Kickstarter crowd-funding campaign for the return of the popular Descent franchise in Descent: Underground. Developer Descendent Studios hoped to raise $600,000 USD in order to bring this prequel to the original series to PC with full support for VR head-mounted displays (HMDs). This week gives the developer reason to celebrate as it has passed that campaign, narrowly raising $601,773 with the help of 8,164 backers.
“We want to say a HUGE THANK YOU to each and every one of our community members who backed, helped spread the word, offered ideas and feedback, and just MADE THIS HAPPEN!” the developer noted in a Kickstarter update following its success. “You are incredible, and we are humbled by your support, your passion, and your trust in us. DESCENT IS BACK!”
“Now the real work begins! We’re diving directly into a fast, tight production cycle (after a much-needed weekend of rest), and moving ahead with building this awesome game. Of course, you will all be along for the ride every step of the way.”
Descent: Undergound is a six degrees of freedom shooter that allows players to travel in any direction as they pilot a ship through caverns, gathering resources for corporations that they represent. Players will face each other in first-person combat with ships that can be customised and upgraded. The videogame is being developed using Epic Games’ Unreal Engine 4. Specific HMDs are yet to be mentioned for the title’s VR support.
The campaign didn’t manage to reach a handful of stretch goals that would have added more features to Descent: Underground. As such, the developer is continuing to seek funding via its official website, where those interested can still pledge $25 to secure a digital copy of the title for its intended launch in March 2016. Each goal reached will add a new type of ship to the experience.
VRFocus will continue to follow Descent: Underground, reporting back with any further updates on the title.