Many virtual reality (VR) fans are eager to see a studio step up to the challenge of creating a full-blown first-person shooter (FPS) with support for head-mounted displays (HMD). Heads were turned last July when indie developer Reload Studios was announced, comprised of former Infinity Ward employees that had worked on the Call of Duty franchise. The team had been known to be working on a multiplayer FPS for VR, which it had teased in the past. Today, Reload Studios is finally ready to announce the full title; World War Toons.
As expected, World War Toons is one of the first attempts to deliver a full VR FPS. What wasn’t expected is the title’s cartoon-esque art style. As the name suggests, the takes clear influence from the second World War, with players either fighting for the Ally or Axis teams and facing off on colourful battlegrounds. Unlike traditional FPS titles, World War Toons‘ control scheme has players holding a face button to advance while using the left analog stick to strafe. Other control schemes will be available.
World War Toons also boasts some unique features such as a ‘jump in’ tank system. This involves players throwing their weapon onto the floor, spawning a tank in the process. using the vehicle, players will become faster and tougher, using rockets to take down enemies.
“Our goal is to make something fun and accessible for everyone,” Executive Producer Pete Blumel said of the title’s announcement. “We’re excited to be trying things that are still new to the medium. From its very inception, the team has strived to take full advantage of the amazing presence and sense of immersion offered by emerging virtual reality hardware.”
Specific platforms for the videogame are yet to be confirmed, although it is being shown today at the Virtual Reality Los Angeles (VRLA) Spring Expo, running on the Oculus Rift’s second development kit (DK2). VRFocus will continue to follow World War Toons closely, reporting back with any further updates on its progress.