Indie developer Broken Window Studios has had a lot of success with its upcoming virtual reality (VR) compatible title, Reflections, in its short life so far. The experience has already managed to pass a Steam Greenlight campaign since its launch in February 2015 and has since been showcased at an event during the 2015 Game Developers Conference (GDC) in early March. GDC also played host to the launch of the next iteration of the Unity development engine, Unity 5. Recently Broken Window Studios revealed new images of Reflections running on that engine.
A total of four screenshots of Reflections running on Unity 5 can be seen below. Each one takes a look at the neighbourhood setting for the first-person experience, which is set to feature full support for the Oculus Rift head-mounted display (HMD). They showcase the title’s unique black and white look in which colour will slowly be implemented as players progress.
Reflections sees players cast as a protagonist preparing to move on with their life and leave home. Before they can do that players must help tie up loose ends, including building relationships and more. The tile uses the ‘Storyteller engine’, with player’s actions having a direct impact on the narrative. Broken Window Studios hopes to launch the title in April 2015.
VRFocus will continue to follow Reflections closely, reporting back with any further updates on its development.