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EVE: Valkyrie Becomes First Videogame Shown on Oculus’ Crescent Bay

This week sees CCP Games hold its annual EVE Fanfest event in Reykjavik, Iceland. The show celebrates all things EVE, including the anticipated upcoming virtual reality (VR) compatible space combat title, EVE: Valkyrie. The title is on display at this week’s event for all to try and will even have a tournament running on one day. Plenty of new announcements for the videogame have already been made today but it also appears that EVE: Valkyrie is making history, appearing as the first true videogame to feature on the Crescent Bay prototype for the Oculus Rift head-mounted display (HMD).

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Crescent Bay units running EVE: Valkyrie can be found in the press room at the fan event. VRFocus has been informed that the units are taking full advantage of the Head-Related Transfer Function (HRTF) technology that was first revealed by Oculus VR at the 2015 Consumer Electronics Show (CES), making CCP Games one of the first external teams to use the new audio software development kit (SDK). The demo has players team up with four AI units to take on an opposing team of five AI enemies.

The Crescent Bay prototype was first revealed in September 2014 and has made a number of appearances at industry shows such as the Game Developers Conference (GDC), but always using tech demos like Epic Games’ Showdown piece or Crytek’s Back to Dinosaur Island. EVE: Valkyrie serves as the first time anyone has been able to sample a full videogame on the HMD. The kit uses two OLED screens that run as a resolution confirmed to be higher than 1080p, though the specific specs are yet to be revealed.

EVE: Valkyrie is also on display on the Oculus Rift’s second development kit (DK2) at EVE Fanfest, showcasing a host of new updates since the title was last seen. Along with the PC version a PlayStation 4 edition with support for the Project Morpheus HMD is also expected to arrive. A release date is yet to be set. VRFocus will continue to follow the title closely, reporting back with any further updates.