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Elite: Dangerous Launches Competition to Win Nvidia Geforce Titan Black

Performance is key to creating immersive virtual reality (VR) experiences. Running titles for the Oculus Rift head-mounted display (HMD) on underpowered hardware can often lead to simulation sickness. No one knows this better than Frontier Developments, the UK-based studio behind popular VR compatible space simulation title, Elite: Dangerous. Recently the developer has launched a unique competition with five Nvidia Geforce Titan Black graphics cards, which boasts an RRP of £899 GBP up for grabs.

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Winning one of these graphics cards isn’t simply down to entering an email address. Instead, Frontier Developments has constructed an elaborate process to five players to complete. One starport in the entirety of Elite: Dangerous‘ expansive galaxy is currently stocked with canisters of Nvidia GeForce Titan Black Prototypes. The first five players to retrieve and sell a canister of these prototypes to Godel Ring in the Ededleen system will receive a real Titan Black. Winners must then email community@frontier.co.uk with their Commander name in the subject line and the words ‘I sold an Nvidia Titan Black’.

“The winners will be judged based upon the order when the Titan Black Prototypes were sold at Godel Ring, not when the emails were received,” the competition’s forum page notes. “We will make people aware on our social media channels, and the forum, once the first five canisters have been successfully delivered and verified. This is available to players worldwide.”

Elite: Dangerous allows players to explore the galaxy, visiting an enormous amount of star systems. The title originally launched on PC back in December 2014 with support for the Oculus Rift’s second development kit (DK2). A Mac version is expected in the near future as is a port to Microsoft’s Xbox One console. A version for the PlayStation 4 will also be coming, although not until a timed exclusivity agreement with Microsoft is completed.

VRFocus will continue to follow Elite: Dangerous, reporting back with any further updates on its progress.