Last week saw the launch of a Kickstarter crowd-funding campaign from indie team Descendent Studios. The developer is looking to raise $600,000 USD in order to fund a new entry in the classic Descent series, named Descent: Underground, which serves as an update to the 1995 original. Recently the Austin, Texas-based developer has also revealed that, should the title raise enough money, it will launch with full support for virtual reality (VR) technology. A specific head-mounted display (HMD) is yet to be mentioned.
Descent: Underground is a six degrees of freedom space shooter, meaning players can essentially fly in any direction as they pilot a ship through caverns, looking to gather resources for the corporations that they represent. Players face off in first-person ship combat, weaving their way through tight spaces in maze-like levels. Ships can be customised and upgraded while the title itself has seen vast improvements in terms of visuals and more, utilising Epic Games’ Unreal Engine 4 development toolset.
The title is being developed by a team with experience on titles such as Wing Commander IV: The Price of Freedom, Star Citizen, Star Wars: The Old Republic and Star Lancer. Both multiplayer and single-player modes will feature, with the initial release containing a smaller, prologue single-player mode before a full campaign is released later down the line.
“Oh boy, do we love us some good VR!” the Kickstarter campaign page says of VR support. “So much is going on in this space, and we plan to be all over it with VR support. UnrealEngine 4 already supports multiple VR options, so we will be right there with them supporting it out of the gate.”
Those interested in Descent: Underground can currently pledge $25 to secure a digital copy of the title, which is estimated to arrive in March 2016. A similar VR title was also recently revealed in the form of Sublevel Zero from Sigtrap Games. VRFocus will continue to follow any and all VR compatible videogames, reporting back with the latest updates.