Crysis developer Crytek placed a huge focus on virtual reality (VR) support for its CryEngine 3 at last week’s Game Developers Conference (GDC). The company showcased a new demo titled Back to Dinosaur Island in which players take on the role of a baby tyrannosaurus rex. The company is clearly serious about the future of VR and will be prove as much when it launches VR support for all those working with its engine. According to the company, that support should be arriving in the next ‘few weeks’.
Crytek CEO and President Cevat Yerli confirmed as much to VRFocus at GDC. “Yeah I’m pretty confident pretty soon,” he replied when asked about when VR support for CryEngine 3 would be arriving for everyone. “We’re talking like weeks here. Like, a few weeks away.” Presumably support will arrive in a form of a new update for those working with CryEngine 3. The integration will bring the engine in line with other VR compatible tool sets such as Epic Games’ Unreal Engine 4 and the recently-released Unity 5.
Crytek first teased its interest in VR with a demo running on the Oculus Rift head-mounted display (HMD) at Gamescom 2015. Back to Dinosaur Island itself was running with the Crescent Bay prototype of the kit at the company’s booth at last weeks’ event in San Francisco, California, USA. The company’s future plans for the technology, including any possible internally-developed videogames and work with other HMDs such as the HTC Vive and Project Morpheus, are yet to be revealed.
VRFocus will continue to follow Crytek’s work in VR, reporting back with any further updates on its progress. Check back for the full interview with Yerli in the near future.