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Crystal Rift Now in Private Alpha

Last year saw indie developer Psytec Games run a successful Kickstarter campaign for any upcoming virtual reality (VR) compatible dungeon crawling videogame named Crystal Rift. The UK-based studio ended up raising some £4,830 GBP via the crowd-funding campaign, which included a £30 or higher tier that allowed backers access to the title’s private Alpha testing phase. At the same Psytec Games estimated a March 2015 release for said Alpha and, sure enough, the testing phase has begun towards the end of the month.

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The developer has confirmed to VRFocus that it has sent out Steam Keys to anyone that pledged the required amount. Those that pledged at a higher level have also received a build that includes Crystal Rift‘s anticipated level editing feature. Earlier in the month Psytec Games confirmed that it would be launching its title on Steam Early Access in April 2015, with pre-orders for the PC version with support for the Oculus Rift head-mounted display (HMD) currently available at a discounted price of £14.99 over on the Humble Store.

Crystal Rift tasks players with exploring a range of environments while moving on step at a time on a square-based grid. The story sees players move through rifts in time and will have them gathering crystals that can either be used to progress through locked doors or turned into temporary power ups. As players explore they will have to avoid traps and defeat enemies. Psytec Games has also confirmed plans to bring the videogame to Samsung’s Gear VR smartphone-based HMD, although release details for this version are yet to be announced.

A full launch date for the PC, Mac and Linux version of the experience hasn’t been confirmed at this time. VRFocus will continue to follow Crystal Rift closely, reporting back with any further updates on the title’s progress.