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AMD Announces New VR SDK Liquid VR

This week has already seen the announcement of one new virtual reality (VR) head-mounted display (HMD) in the form of the HTC Vive from the Taiwanese smartphone maker and Valve. Though exciting, this HMD is far from the last VR reveal to be made this week. Semiconductor company AMD has just announced its very own VR software development kit (SDK), Liquid VR, at the 2015 Game Developers Conference (GDC) in San Francisco, California, USA.

AMD began working on Liquid VR after meeting with Oculus Rift HMD creator Oculus VR 14 months ago. The aim of the kit is to make VR development accessible and combat issues such as simulation sickness. “You can plug an Oculus Rift into a computer and start 3D rendering directly to the headset, even without Oculus’ SDK,” the company noted during a presentation. The first version of the SDK includes an affinity multi gpu – one GPU per eye rendered simultaneously, avoiding any duplication. The SDK is also said to massively reduce latency and should eliminate judder. It aims to deliver a direct to display seamless plug and play VR experience for any VR headset and includes shaders that minimise stuttering.

Crucially, it looks like AMD is partnering closely with Oculus VR for this tech as the SDK was shown running on the Crescent Bay prototype HMD. Anuj Gosalia, Oculus VR Director of Engineering also that it was excited for what AMD was doing with its technology.

Company CVP Raja Koduri announced the kit along with the ambition to achieve photorealism in VR experiences. According to AMD the SDK is all about ‘comfort, compatibility and compelling content’. That doesn’t just concern videogames; AMD also envisions its tech being used for education, medical, training, virtual social world’s and other kinds of entertainment.

GDC 2015 is running all week long and VRFocus is here to deliver the latest updates on VR technology. Expect interviews, announcements and hands-on impressions from AMD’s tech and others as the week progresses.