STRAFE Ends Kickstarter Campaign with Over $200,000 Raised

Those that have been following the Kickstarter crowd-funding campaign for upcoming virtual reality (VR) compatible videogame, STRAFE, will have no doubt been watching with bated breath for the past few days. Indie developer Pixel Titans managed to finally pass its $185,096 USD goal for the title just a day before the campaign came to a close. Now the fund raising has come to an end with some $207,847 acquired, meaning STRAFE will launch on PC and Mac with full support for the Oculus Rift head-mounted display (HMD).


STRAFE is a retro first-person shooter (FPS) that has been heavily inspired by the bloody videogames of the 1990’s such as the Doom and Quake series. The title features auto-generated levels in which players will use a range of weapons kill enemies, usually in the most violent ways possible. Players start each level choosing from one of three weapons, each with their own secondary fire. The story sees players taken to the far side of the galaxy on a massive spacecraft known as ICARUS, only to end up fighting off hordes of aliens that invade the craft.

The title was available for just $15 during its campaign, although it’s not yet clear if those that didn’t back the project will be able to pre-order it elsewhere. Despite the last minute success, the campaign did miss out on two stretch goals, one being for a co-op mode and the other for mod support. It’s unknown if these features might be able to still make it into the title somehow.

The developer aims to launch STRAFE in May 2016. While Oculus Rift support is a big feature for the title, it will be available on standard displays as well. VRFocus will continue to follow STRAFE‘s progress, reporting back with any further updates on it.