Oculus Rift and Project Morpheus are two different propositions for a virtual reality (VR) future. While seemingly offering a similar experience, behind the scenes it’s a much more complicated affair. One developer with detailed knowledge of this is Gaijin Entertainment, a studio that has already released public support for Oculus Rift and are promising to deliver compatibility with Project Morpheus upon it’s release in their hugely popular free-to-play videogame, War Thunder.
In the interview below, Kirill Yudintsev, Creative Lead at Gaijin Entertainment, discusses the similarities and differences between the two head-mounted displays (HMDs), as well as being forthright with the studio’s intentions to support both devices. Yudintsev also suggests that it would be relatively easy for Project Morpheus to support PC platforms, though ultimately that decision rests with Sony Computer Entertainment. The full interview with Yudintsev is available below and VRFocus will keep you updated with all the latest details on War Thunder and other VR projects from Gaijin Entertainment.