Last week VRFocus reported on the launch of a Steam Greenlight campaign for a new virtual reality (VR) compatible puzzle-based videogame by the name of Pneuma: Breath of Life. The title, developed by indie team Deco Digital Workshop, hoped to raise enough positive votes to be sold on Valve’s digital PC store come full release. Just under two weeks on and it’s has now passed that campaign, meaning it can launch with full support for the Oculus Rift VR head-mounted display (HMD) later on in 2015.
Pneuma: Breath of Life casts players as the titular god as he explores his own world of fantastical, colourful sights and scenes. As they journey through the videogame, players will be solving a wide array of challenging environmental puzzles. These trials will resolve around observation skills, making the experience an ideal candidate for a VR adaption. The title’s story is told through Pneuma’s own comical, self-obsessed inner monologue as he contemplates the nature of reality. It has been developed using Epic Games’ Unreal Engine 4, with VR support exclusive to the PC version of the videogame.
“Just want to say a massive thank you to everyone who helped us this past week by checking out, voting, and promoting Pneuma: Breath of Life this past week,” the developer said of the Greenlight campaign’s success. “You’re all awesome!”
Pneuma: Breath of Life will be arriving on Xbox One in 27th February 2015. A PC release date is yet to be announced, although the developer has assured that it will be confirmed ‘soon’. Currently there’s no word on if the experience could also arrive on PlayStation 4 with support for the Project Morpheus HMD. That said, Project Morpheus itself is yet to be made widely available. VRFocus will continue to follow the title’s progress going forward, reporting back with any further updates on its development.