Following a successful Kickstarter campaign that ended in November 2014, Flying Mullosk have announced their plans for 2015 including the imminent launch of Nevermind via Steam’s Early Access programme. No specific date has been revealed, though the studio has confirmed that it is aiming for the first quarter of 2015.
Nevermind is a unique horror experience which utilises biometric feedback to heighten the experience. A heart rate sensor is used, along with a virtual reality (VR) head-mounted display (HMD) to detect changes in the level of anxiety of the player and the videogame then responds accordingly. With imagery ranging from the inane to the grotesque, Nevermind is certain to evoke trepidation from players.
“The specific date of the Early Access launch is still a bit up in the air,” states an update on the Nevermind Kickstarter page. “Before we go live, we want to make sure we have reasonably polished playable versions of the Neurostalgia Institute along with the two levels we’ve been working on these past few months.”
The team behind Nevermind have already announced that they will be delivering the videogame with Intel RealSense camera support as standard, but in this latest update they also suggest that the videogame will be compatible with ‘a handful of other sensors.’
Originally developed as a PC title with support for Oculus Rift, Nevermind has since been confirmed for Xbox One as part of the ID@Xbox programme. The latest update goes into a little more detail about Flying Mullosk’s plans for VR support and a console release:
“Once Early Access is underway, we’ll be digging into the third level and starting to integrate Oculus [Rift] and Xbox One specific features into the experience (along with as many sensors as possible!).”
Nevermind will launch via Steam Early Access in the first quarter of this year with the final release date set for October 2015. VRFocus will keep you updated with all the latest details on Nevermind and other VR titles from Flying Mullosk.