Over the past few years Epic Games has built up a strong relationship with virtual reality (VR) technology. Most recently the company revealed Showdown, a new technical demo built using its Unreal Engine 4 and running on the Oculus Rift head-mounted display’s (HMD) Crescent Bay prototype. The developer is more than qualified to talk about the technology then, which is why it knows that, should VR fail to become a hit, it will take a ‘very long time’ before consumers trust it once more.
The company’s lead engineer Nick Whiting recently said as much in an interview with develop: “With several billions of dollars being thrown around in VR at the moment, I don’t think anyone can say it is going to fizzle away. Look at how many people are attending conferences around the world. It’s really captivated people’s imaginations,”
“But without great software, the hardware is nothing. You have to have both sides of the equation,” Whiting proposed. “We work closely with not only Oculus, but Sony and other hardware providers to make sure that it’s as easy as possible to create great content. If we ruin it this time around, it might be a very long time before people are willing to give VR another shot.”
Epic Games hasn’t announced any VR content as of yet, however it is a distinct possibility with the new Unreal Engine 4.6. The videogame engine comes with integration from Oculus VR’s SDK 0.4.3. VRFocus will keep you updated on all the latest VR news.