It’s been just over a month now since UK-based Frontier Developments launched its anticipated space simulation videogame, Elite: Dangerous. After seeing through an extensive testing period the title launched on 16th December 2014 with full support for the Oculus Rift virtual reality (VR) head-mounted display (HMD). Since then the title has seen a number of small fixes and tweaks made by the developer but will be getting its first ‘major game update’ in February with the arrival of Elite: Dangerous 1.1.
Frontier Developments revealed as much in this week’s edition of its newsletter emailed out to fans. Currently there aren’t many details on just what will go into update 1.1, although the developer has teased that it will introduce ‘a new way to collaborate with other players in the galaxy’. It will also increase the maximum distance for the route planner up to 10 times, allowing for longer journeys in-game. Those that tested the Beta version of the title last year will have access to the Beta version of 1.1 in the first week of February with everyone else getting it in the second week.
“We couldn’t be where we are today without our community,” the developer explained. “Players have been integral to the development of Elite: Dangerous over the past two years and it’s been a two-way relationship that’s set to continue throughout 2015. We have a number of major updates planned throughout the year, and our Beta backers will get exclusive access first. Beta participants will play on a separate client so testing won’t keep you from playing the regular game, and all participants can continue to play the full retail game while testing is ongoing.” A ‘major Wings update’, labelled 1.2, is also coming in March 2015.
VRFocus will continue to follow Elite: Dangerous, reporting back with any further updates on its progress.