Fans of Frontier Development’s popular space simulation title Elite: Dangerous have been enjoying the full version of the title for just under a month now. The videogame moved out of Gamma testing and into a true release on 16th December 2014. All that said, the developer continues to tinker with the title, adding in fixes, tweaks and updates with the same kind of commitment as seen during the playable testing Betas and Gammas. Most recently version 1.04 of Elite: Dangerous was launched, bringing a host of updates to the virtual reality (VR) compatible title.
Elite: Dangerous 1.04 is a largely fix-focused update with an expansive change log revealing a host of tweaks. This includes fixing issues with consistency between client and server in different parts of sectors, reducing the chances of server disconnections, addressing problems with mouse control on the galaxy map and looking at some text errors. One of the main online updates includes improvements to the title’s matchmaking that should make it easier for players to see others in the same region of space that they are currently in.
Finally, there have been some mission changes. This includes fixes to the title’s reputation system when completing delivery and massacre missions, solving influence issues in these missions and assassination titles and a fix for influence in the altruism slave mission.
Elite: Dangerous is an expansive space simulation title that features full support for the Oculus Rift head-mounted display’s (HMD) first and second development kits (DK1 and DK2). The title allows players to make their own way in a huge universe with an enormous amount of star systems to explore, many of which have been made using accurate astronomic data. Expect this to be far from the last update that Frontier Developments provides for its players. VRFocus will continue to follow Elite: Dangerous, reporting back with any further updates on its development.