Dying Light Dev: ‘We have Project Morpheus’, Experimenting with Tech

This week sees the release of one of the first big videogames of 2015 in Dying Light from Dead Island developer Techland. Virtual reality (VR) fans will no doubt recall when the studio announced its intentions to bring support for the Oculus Rift head-mounted display (HMD) to the PC version of the first-person action title. The team saw support as a ‘no-brainer’, but what about possible support for the Project Morpheus HMD for PlayStation 4? While nothing is yet announced, Techland has at least confirmed that it is ‘experimenting’ with the kit.


Maciej Binkowski, Lead Game Designer on Dying Light, confirmed as much to VRFocus in an interview that will be published in full later on in the week. “So right now we’re working on PCs because that’s where we get the power,” Binkowski said. “We have Morpheus, we’re experimenting with it. We’ll see how it goes.” The demo shown for the VR version of Dying Light last year ran with the Oculus Rift’s second development kit (DK2) which itself is very similar to the Project Morpheus HMD, with positional tracking and a 1080p display.

Of course, the current iteration of Project Morpheus is almost a year old now, having first been revealed at the 2014 Game Developers Conference (GDC) last March. It is hoped that Sony Computer Entertainment (SCE) will reveal a new version of the HMD in the near future, perhaps alongside some software announcements. VRFocus recently featured Dying Light as part of a look ahead to titles that could possibly arrive on the HMD. Meanwhile, Techland was one of the developers listed as supporting the recently-revealed Open-Source Virtual Reality (OSVR) ecosystem.

VRFocus will deliver the full interview with Binkowski later on in the week.